Fully customizable 3D sphere generator with object, surface, lighting, transparency and masking configuration support.
Full texture mapping support including user defined image maps and/or 66 pre-configured procedural texture maps. Ability to combine pre-configured procedural maps with user defined image maps.
Full UVW mapping support including scaling, offsetting, tiling, flipping and rotational transformations. Any and/or all UVW transformations can be enabled/disabled for each map channel (Texture, Lighting, Transparency, Masking, Diffuse Color C, Forced Background Map).
Edge-aliasing support.
Fully user-configurable sub-pixel sampling support including Nearest Neighbor, Bisquare, Bicosine, Bilinear, and Bicubic interpolation.
Full color control including additive and subtractive operations as well as self-illumination and ambiance color control.
Optional texture map generation capabilities for external program support.
User configurable specular control.
Full lighting control including position, intensity, backlight and inversion support as well as 32 pre-configured procedural lighting effects.
Full transparency control including color, background or texture map specific capabilities.
Full masking control including color, background or texture map specific capabilities.
Statistical information output.
Optional color inversion control for any/all maps.
Global and local resets.
Full Saving/loading support.
Image and display settings information window.
Complete previewing optimization control for FAST display such as realtime (on mouse drag) or non-realtime (on mouse release) previewing, in conjunction with resolution controllable (per-row) control (eg. Apply an effect in realtime to every third line of resolution.), as well as standard zoom preview options.